![]() While it doesn't match Studio MDHR's masterpiece, the graphics are still attractive and colorful, the character designs are nice, and it has several moments where it captures the cartoon spirit, especially with its bosses. Let's get to the main draw of Enchanted Portals, and arguably why the game received any attention in the first place, that being its old-school rubberhose cartoon art style. Even more unfortunately, the quality level just continued to take a nosedive. Yes, unfortunately, the actual quality didn't start off with a great first impression. So I started it up, began a new game, and watched the opening cinematic as apprentice wizard Bobby and Penny found themselves attempting to track down a magic book that they used to open up portals to new dimensions that they're now trapped in.or I assume that was the story, anyway, as the cinematic cut off before it could finish. In the end, all that matters is if that Enchanted Portals is a quality game. Besides, a huge chunk of gaming history is made out of copying what was successful before. It is, of course, completely fair to give a game such as this a chance, even if it feels derivative of a more popular and successful game. There were indeed more than a few people who were willing to still give the game a chance, however, some even stating that it didn't even come across as lazy, as it felt like a lot of work was going into the game. This may be because since its reveal, the game has been slammed as a shameless, lazy rip-off of Cuphead. Namely, the fact that it started out describing the game by saying "Enchanted Portals, which has been favourably compared to Cuphead." You'll notice that it felt the need to specify "favourably." which comes across as a bit eye-raising. One of the things about Enchanted Portals that immediately leapt out to me upon release was, of all things, its press release.
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